Ambient Guidance, Spatial Communication

Ambient Guidance, Spatial Communication

AI Elevator Mirror Display

that Enables Smart Home Experiences

AI Elevator Mirror Display

that Enables Smart Home Experiences

AI Elevator Mirror Display

that Enables Smart Home Experiences

In collaboration with

In collaboration with

In collaboration with

Electronics (UX Lab) through an industry-academia partnership.

Electronics (UX Lab) through an industry-academia partnership.

Electronics (UX Lab) through an industry-academia partnership.

Problem

Problem

Problem

Users don’t get to experience smart home features nor get used to them.

Users don’t get to experience smart home features nor get used to them.

Users don’t get to experience smart home features nor get used to them.

Most smart home functions reveal their benefits only after being used, which gives users little motivation to try them in the first place.

Most smart home functions reveal their benefits only after being used, which gives users little motivation to try them in the first place.

Most smart home functions reveal their benefits only after being used, which gives users little motivation to try them in the first place.

Solution

Solution

Solution

Elevator moments let them discover these features naturally and without effort.

Elevator moments let them discover these features naturally and without effort.

Elevator moments let them discover these features naturally and without effort.

Without having to search for anything, they experience these functions lightly within their daily routine,

helping them recognize their value without resistance.

Without having to search for anything, they experience these functions lightly within their daily routine, helping them recognize their value without resistance.

Without having to search for anything, they experience these functions lightly within their daily routine, helping them recognize their value without resistance.

Problem

Problem

Problem

*User Interview : 2023.07.20~24, 8 Participants

*User Interview : 2023.07.20~24, 8 Participants

Many smart home features exist, but users rarely get to learn them.

Many smart home features exist, but users rarely get to learn them.

Many smart home features exist, but users rarely get to learn them.

Literature Research

Literature Research

Literature Research

Learning happens in small repeated moments, not in study time.

Learning happens in small repeated moments, not in study time.

Learning happens in small repeated moments, not in study time.

Khan, A. A. (2025). Assessing student learning by reducing cognitive load in postgraduate fire safety engineering courses.

Discover Education, 4, Article 284. https://doi.org/10.1007/s44217-025-00724-y

Khan, A. A. (2025). Assessing student learning by reducing cognitive load in postgraduate fire safety engineering courses.

Discover Education, 4, Article 284. https://doi.org/10.1007/s44217-025-00724-y

Current User Flow

Current User Flow

Current User Flow

*User Interview : 2023.07.20~24, 8 Participants

*User Interview : 2023.07.20~24, 8 Participants

*User Interview : 2023.07.20~24, 8 Participants

Repeated content consumption during elevator waiting.

Repeated content consumption during elevator waiting.

Repeated content consumption during elevator waiting.

Short but frequent moments that support ‘learning new features’.

Short but frequent moments that support ‘learning new features’.

Short but frequent moments that support ‘learning new features’.

Survey

Survey

Survey

*Survey : 2023.07.10~07.16, 86 Participants

*Survey : 2023.07.10~07.16, 86 Participants

The elevator as a potential space for new learning experiences.

The elevator as a potential space for new learning experiences.

The elevator as a potential space for new learning experiences.

Survey reveals the elevator’s potential as a tool for better smart home use.

Survey reveals the elevator’s potential as a tool for better smart home use.

77.8%

Willing to accept feature tips if they require no extra effort.

Willing to accept feature tips if they require no extra effort.

Willing to accept feature tips if they require no extra effort.

61.2%

If I see it repeatedly, I might try the feature at least once.

If I see it repeatedly, I might try the feature at least once.

If I see it repeatedly, I might try the feature at least once.

50.8%

I look at the screen content or guidance while waiting.

I look at the screen content or guidance while waiting.

I look at the screen content or guidance while waiting.

How might we + Success Metrics

How might we + Success Metrics

How might we + Success Metrics

User Test & Physical Environment Study

User Test & Physical Environment Study

User Test & Physical Environment Study

Designing Low-Burden Interactions Through On-Site Testing.

Designing Low-Burden Interactions Through On-Site Testing.

Designing Low-Burden Interactions Through On-Site Testing.

Duration

2023.07 (1 day on-site + 2 days analysis and user testing)


Purpose

To verify what UI size, placement, and frequency feel natural in the confined elevator space through measurements, paper prototypes, and user feedback.

Duration

2023.07 (1 day on-site + 2 days analysis and user testing)


Purpose

To verify what UI size, placement, and frequency feel natural in the confined elevator space through measurements, paper prototypes, and user feedback.

Contents

Measuring the elevator interior

Creating UI-sized paper prototypes

Testing prototypes on-site based on user sightlines

Brief interviews on preferred UI size, frequency, and information load

Contents

Measuring the elevator interior

Creating UI-sized paper prototypes

Testing prototypes on-site based on user sightlines

Brief interviews on preferred UI size, frequency, and information load

*Permission to use interviewee photos in this portfolio has been obtained.

*Permission to use interviewee photos in this portfolio has been obtained.

Do

Do

Do

  • Offer small, glanceable bits of information

  • Keep AI involvement minimal and hint-like

  • Use natural, context-based recommendations

  • Show only one piece of information at a time

  • Maintain quiet interactions that don’t interrupt

  • Offer small, glanceable bits of information

  • Keep AI involvement minimal and hint-like

  • Use natural, context-based recommendations

  • Show only one piece of information at a time

  • Maintain quiet interactions that don’t interrupt

  • Offer small, glanceable bits of information

  • Keep AI involvement minimal and hint-like

  • Use natural, context-based recommendations

  • Show only one piece of information at a time

  • Maintain quiet interactions that don’t interrupt

Don’t

Don’t

Don’t

  • Use large or flashy visuals that look like ads

  • Show complex or effort-heavy information

  • Show camera-based or user-targeting UI

  • Use excessive pop-ups or repeated alerts

  • Push messages that assume user intent

  • Use large or flashy visuals that look like ads

  • Show complex or effort-heavy information

  • Show camera-based or user-targeting UI

  • Use excessive pop-ups or repeated alerts

  • Push messages that assume user intent

  • Use large or flashy visuals that look like ads

  • Show complex or effort-heavy information

  • Show camera-based or user-targeting UI

  • Use excessive pop-ups or repeated alerts

  • Push messages that assume user intent

Voice AI Persona

Voice AI Persona

Voice AI Persona

AI conversation design that reaches emotions first, without feeling intrusive.

AI conversation design that reaches emotions first, without feeling intrusive.

AI conversation design that reaches emotions first, without feeling intrusive.

Communicate with gentle and understanding language, considering even the first impressions of non–smart home users.

Communicate with gentle and understanding language, considering even the first impressions of non–smart home users.

Fewer than 3 voice prompts: Too much guidance feels tiring, but long silence feels awkward

Fewer than 3 voice prompts: Too much guidance feels tiring, but long silence feels awkward

Fewer than 3 voice prompts: Too much guidance feels tiring, but long silence feels awkward

Stages

Stages

Stages

1

1

1

2

2

2

3

3

3

Trigger design points

Trigger design points

Trigger design points

Right after the door opens

Right after the door opens

Right after the door opens

During movement

During movement

During movement

Right before arrival

Right before arrival

Right before arrival

When two or more people are onboard

When two or more people are onboard

When two or more people are onboard

4

4

4

Within 1–2 seconds after boarding

Within 1–2 seconds after boarding

Within 1–2 seconds after boarding

One prompt during quiet moments

One prompt during quiet moments

One prompt during quiet moments

Two seconds before arrival

Two seconds before arrival

Two seconds before arrival

Deactivated / kept neutral when needed

Deactivated / kept neutral when needed

Deactivated / kept neutral when needed

Speech timing

Speech timing

Speech timing

Welcome!

Welcome!

Welcome!

Should I start your car?

Should I start your car?

Should I start your car?

I’ve turned on some music.

I’ve turned on some music.

I’ve turned on some music.

(No speech)

(No speech)

(No speech)

Examples

Examples

Examples

Avoid explicit personal data and direct statements.

Avoid explicit personal data and direct statements.

Avoid explicit personal data and direct statements.

✅ Information that may be spoken

✅ Information that may be spoken

✅ Information that may be spoken

SmartThings-related interactions

Real-time transit updates / remote car start

Floor arrival guidance

Music / movie recommendations

Short, calming messages

SmartThings-related interactions

Real-time transit updates / remote car start

Floor arrival guidance

Music / movie recommendations

Short, calming messages

SmartThings-related interactions

Real-time transit updates / remote car start

Floor arrival guidance

Music / movie recommendations

Short, calming messages

Full name + unit number

Direct emotional statements (“You look depressed.”)

Personal information when two or more people are onboard

Full name + unit number

Direct emotional statements (“You look depressed.”)

Personal information when two or more people are onboard

Full name + unit number

Direct emotional statements (“You look depressed.”)

Personal information when two or more people are onboard

❌ Information that should not be spoken

❌ Information that should not be spoken

❌ Information that should not be spoken

Speech design : allows simple emotional touchpoints.

Speech design : allows simple emotional touchpoints.

Speech design : allows simple emotional touchpoints.

Serious

Serious

Serious

Fast

Fast

Fast

Casual

Casual

Casual

Friendly

Friendly

Friendly

Descriptive

Descriptive

Descriptive

Cheerful

Cheerful

Cheerful

Slow

Slow

Slow

Formal

Formal

Formal

Polite

Polite

Polite

Intuitive

Intuitive

Intuitive

Specialized Functions

Specialized Functions

Specialized Functions

Personalized guidance based on user characteristics

Personalized guidance based on user characteristics

Personalized guidance based on user characteristics

Smart home appliance control

Smart home appliance control

Smart home appliance control

Goals

Goals

Goals

Quickly understand user needs and provide attentive guidance

Ensure users feel comfortable when interacting with the system

Quickly understand user needs and provide attentive guidance

Ensure users feel comfortable when interacting with the system

Quickly understand user needs and provide attentive guidance

Ensure users feel comfortable when interacting with the system

User Interaction Scenario

User Interaction Scenario

User Interaction Scenario

Simple smart home experiences that blend into everyday life.

Simple smart home experiences that blend into everyday life.

Simple smart home experiences that blend into everyday life.

Service Modeling

Service Modeling

Service Modeling

From first use to reuse : A journey that makes smart home use easier.

From first use to reuse : A journey that makes smart home use easier.

From first use to reuse : A journey that makes smart home use easier.

When going out in the morning

When going out in the morning

When going out in the morning

When coming home in the evening

When coming home in the evening

When coming home in the evening

Impact & Result

Impact & Result

Impact & Result

Adoption: Increased willingness to use smart home features

Adoption: Increased willingness to use smart home features

Adoption: Increased willingness to use smart home features

133% Improvement in intention.

133% Improvement in intention.

133% Improvement in intention.

Q. Are you willing to use smart home features?

Q. Are you willing to use smart home features?

Q. Are you willing to use smart home features?

20 participants

20 participants

20 participants

Before

Before

Before

1.8/5

1.8/5

1.8/5

After

After

After

4.2/5

4.2/5

4.2/5

I wasn’t interested in smart home features before, but seeing them presented so naturally makes me want to try them.

I wasn’t interested in smart home features before, but seeing them presented so naturally makes me want to try them.

I wasn’t interested in smart home features before, but seeing them presented so naturally makes me want to try them.

I didn’t even know this feature existed. I usually avoid things that feel like work, so it was nice to learn about it in such an effortless way.

I didn’t even know this feature existed. I usually avoid things that feel like work, so it was nice to learn about it in such an effortless way.

I didn’t even know this feature existed. I usually avoid things that feel like work, so it was nice to learn about it in such an effortless way.

Accessibility

Accessibility

Accessibility

Accessibility as a way to amplify user strengths.

Accessibility as a way to amplify user strengths.

Accessibility as a way to amplify user strengths.

Mentor Feedback

Mentor Feedback

Mentor Feedback

Expanding the team’s perspective beyond existing frames.

Expanding the team’s perspective beyond existing frames.

Expanding the team’s perspective beyond existing frames.

Yunjin widened our team’s perspective by offering insights that were uncommon even inside LG. Her idea of turning brief everyday moments into smart-home touchpoints was new to existing research and opened a fresh direction for our project. Throughout the work, she showed a clear ability to create original concepts from familiar problems, and it left a strong impression on us.

Yunjin widened our team’s perspective by offering insights that were uncommon even inside LG. Her idea of turning brief everyday moments into smart-home touchpoints was new to existing research and opened a fresh direction for our project. Throughout the work, she showed a clear ability to create original concepts from familiar problems, and it left a strong impression on us.

Yunjin widened our team’s perspective by offering insights that were uncommon even inside LG. Her idea of turning brief everyday moments into smart-home touchpoints was new to existing research and opened a fresh direction for our project. Throughout the work, she showed a clear ability to create original concepts from familiar problems, and it left a strong impression on us.

* Mentor. Kim : Senior UX Designer, LG Electronics

* Mentor. Kim : Senior UX Designer, LG Electronics

What I’ve Learned

What I’ve Learned

What I’ve Learned

When users don’t have to decide to use it, technology feels easier to accept.

When users don’t have to decide to use it, technology feels easier to accept.

When users don’t have to decide to use it, technology feels easier to accept.

Smart home features require users to open an app and search for functions on their own, which creates small but constant effort. But the elevator is a moment where people normally do nothing, and having information there does not feel strange. As a result, users can come across the functions without any intention to use them, and this creates almost no resistance. Through this experience, I learned that a low-resistance UX comes from designing touchpoints where users meet information naturally, without needing to participate consciously.

Smart home features require users to open an app and search for functions on their own, which creates small but constant effort. But the elevator is a moment where people normally do nothing, and having information there does not feel strange. As a result, users can come across the functions without any intention to use them, and this creates almost no resistance. Through this experience, I learned that a low-resistance UX comes from designing touchpoints where users meet information naturally, without needing to participate consciously.

Smart home features require users to open an app and search for functions on their own, which creates small but constant effort. But the elevator is a moment where people normally do nothing, and having information there does not feel strange. As a result, users can come across the functions without any intention to use them, and this creates almost no resistance. Through this experience, I learned that a low-resistance UX comes from designing touchpoints where users meet information naturally, without needing to participate consciously.

© Yunjin Tak 2025 All Rights Reserved

© Yunjin Tak 2025 All Rights Reserved